

After the events of the prequel, a large sum of mana explodes due to the destruction of the Schism, a barrier that separates Elympios and Rieze Maxia. Going so far as calling them “monsters” due to their ability to use Spirit Artes, which are rare skills in Elympios. The residents of Elympios continue to fear the people of Rieze Maxia. Elympios is a highly technological world where its residents live in prosperity. However, due to the two world’s differences in culture and terms of opinion, they also remain in opposition. Set in Elympios, which currently remains in harmony with Rieze Maxia. This game is the 14th in the Tales series. The sequel to Tales of Xillia that was released on Novemin Japan and later on Augfor the West in the PS3. Because of this, the game quickly received a sequel that took fans by surprise. Due to the amount of sales, Sony awarded Tales of Xillia the Gold Prize during the PlayStation Awards and also received the User’s Choice award from the PlayStation Awards online poll. The Tales of Xillia was one of the biggest games that Tales has to offer considering its scale and it being unexpectedly unique from its predecessors. Auj Oule is a developing country whose power is derived from the control of monsters and the might of its military. Rashugal is an empire with a long history whose free use of spirit power has granted it incredible majesty and prosperity. In Rieze Maxia, there are two main countries vying for supremacy. The most powerful of these spirits is a being called Maxwell, though its true nature is unknown.

The spirits support human civilization by granting wishes, such as the ability to channel mana as spirit power, and in turn, are protected by those wishes. It is set on Rieze Maxia, a world where humans and monsters coexist with spirits.
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This is the 13th game of the Tales series that was released on September 8th, 2011 in Japan and later released for the West on August 6th, 2013 for the Playstation 3.
